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To debug Blink and other child processes, your debugger needs to support child process auto-attach.
On Windows, you can use these tools to make it work:
V8 and Blink use pointer compression by default. This helps save RAM but can mess up how debuggers display most variables.
To turn off pointer compression, add this to your out/<Config>/args.gn file:
out/<Config>/args.gn
v8_enable_pointer_compression = false cppgc_enable_pointer_compression = false cppgc_enable_caged_heap = false